3D AI Studio

Convert USDZ to GLB - Free Online Converter

Drop a .usdz file below and download it as .glb in seconds. The conversion runs entirely in your browser - no upload, no signup, no watermark. Takes Apple-only AR assets to the web, Android, and every modern engine.

Updated July 2026

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Done in seconds

Your USDZ converts to GLB locally in your browser - no upload queue, no waiting.

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Private by design

Your file never leaves your device. Nothing is uploaded, nothing is stored.

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Free, no strings

No signup, no watermark, no file limit - convert as many files as you need.

How to convert usdz to glb

01

Drop your USDZ file

Drag the .usdz file into the converter above or click to browse. No account and no upload - the file stays on your device.

02

Conversion runs in your browser

The model is parsed and rewritten locally, in seconds for typical files. Geometry is carried over 1:1 - no remeshing, no quality loss.

03

Download the GLB

The .glb download starts from the same spot. Convert as many files as you like - there is no limit or watermark.

USDZ and GLB, explained

.usdz

What is USDZ?

USDZ is Apple's AR format: Pixar's Universal Scene Description packed into a single file that iPhones and iPads open natively in AR Quick Look - no app required. E-commerce product previews on Apple devices run on USDZ.

USDZ shines on Apple platforms and almost nowhere else, so the common workflows are converting a GLB into USDZ to ship an AR preview, or unpacking a USDZ back into GLB/OBJ to edit it in standard tools.

Developed by
Apple + Pixar (2018)
Structure
Uncompressed ZIP around Pixar USD scene data
Used by
iPhone/iPad AR Quick Look, Apple Vision Pro, e-commerce AR
.glb

What is GLB?

GLB is the binary form of glTF, often called "the JPEG of 3D". One file packs the full scene: meshes, PBR materials, embedded textures, animations, and a real unit scale (meters). It is the standard for 3D on the web and the default output of most AI 3D generators.

Because everything is embedded in a single binary file, GLB transfers cleanly between tools with nothing lost in transit. glTF/GLB is an open Khronos standard, loads fast, and is supported by every modern engine, DCC tool, and web viewer.

Developed by
Khronos Group (2015)
Structure
Single binary file: JSON scene + buffers + textures
Used by
Web viewers, Three.js, Unity, Unreal, AR apps, e-commerce platforms

What survives the usdz to glb conversion

Format conversion is honest work: some data has nowhere to go in the target format. Here is exactly what carries over.

Mesh geometry

Every mesh carries over exactly, with USD scene transforms baked in.

UVs, normals & vertex colors

Vertex attributes survive into the GLB.

Materials & textures

Standard UsdPreviewSurface materials convert; exotic USD material graphs fall back to a neutral material. Verify the result in a viewer.

Real-world scale

Both formats count meters - AR-correct sizing carries over unchanged.

Animations

USD animation is not carried - the scene exports in its rest state.

When should you convert USDZ to GLB?

Convert to GLB to escape the Apple silo: Android's Scene Viewer, web product viewers, and game engines all want glTF. If you ship AR on both platforms, this conversion produces the Android half from your existing USDZ.

Keep the USDZ for iPhones - Quick Look reads it natively. The standard e-commerce setup serves both: USDZ to Apple devices, GLB to everyone else.

And if what you actually need is a new model rather than a new file format: 3D AI Studio's main tool can generate 3D models from photos with AI - with exports to every format on this page.

USDZ to GLB - frequently asked questions

Made with 3D AI Studio

Building AR previews? Generate the models too.

3D AI Studio turns product photos into AR-ready 3D models with AI - generate once, export to USDZ and GLB for every platform. 100 free credits per month.

100 free credits / month No credit card Exports GLB, STL, OBJ, FBX, USDZ

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