Convert USDZ to GLB - Free Online Converter
Drop a .usdz file below and download it as .glb in seconds. The conversion runs entirely in your browser - no upload, no signup, no watermark. Takes Apple-only AR assets to the web, Android, and every modern engine.
Updated July 2026
Done in seconds
Your USDZ converts to GLB locally in your browser - no upload queue, no waiting.
Private by design
Your file never leaves your device. Nothing is uploaded, nothing is stored.
Free, no strings
No signup, no watermark, no file limit - convert as many files as you need.
How to convert usdz to glb
Drop your USDZ file
Drag the .usdz file into the converter above or click to browse. No account and no upload - the file stays on your device.
Conversion runs in your browser
The model is parsed and rewritten locally, in seconds for typical files. Geometry is carried over 1:1 - no remeshing, no quality loss.
Download the GLB
The .glb download starts from the same spot. Convert as many files as you like - there is no limit or watermark.
USDZ and GLB, explained
What is USDZ?
USDZ is Apple's AR format: Pixar's Universal Scene Description packed into a single file that iPhones and iPads open natively in AR Quick Look - no app required. E-commerce product previews on Apple devices run on USDZ.
USDZ shines on Apple platforms and almost nowhere else, so the common workflows are converting a GLB into USDZ to ship an AR preview, or unpacking a USDZ back into GLB/OBJ to edit it in standard tools.
- Developed by
- Apple + Pixar (2018)
- Structure
- Uncompressed ZIP around Pixar USD scene data
- Used by
- iPhone/iPad AR Quick Look, Apple Vision Pro, e-commerce AR
What is GLB?
GLB is the binary form of glTF, often called "the JPEG of 3D". One file packs the full scene: meshes, PBR materials, embedded textures, animations, and a real unit scale (meters). It is the standard for 3D on the web and the default output of most AI 3D generators.
Because everything is embedded in a single binary file, GLB transfers cleanly between tools with nothing lost in transit. glTF/GLB is an open Khronos standard, loads fast, and is supported by every modern engine, DCC tool, and web viewer.
- Developed by
- Khronos Group (2015)
- Structure
- Single binary file: JSON scene + buffers + textures
- Used by
- Web viewers, Three.js, Unity, Unreal, AR apps, e-commerce platforms
What survives the usdz to glb conversion
Format conversion is honest work: some data has nowhere to go in the target format. Here is exactly what carries over.
Mesh geometry
Every mesh carries over exactly, with USD scene transforms baked in.
UVs, normals & vertex colors
Vertex attributes survive into the GLB.
Materials & textures
Standard UsdPreviewSurface materials convert; exotic USD material graphs fall back to a neutral material. Verify the result in a viewer.
Real-world scale
Both formats count meters - AR-correct sizing carries over unchanged.
Animations
USD animation is not carried - the scene exports in its rest state.
When should you convert USDZ to GLB?
Convert to GLB to escape the Apple silo: Android's Scene Viewer, web product viewers, and game engines all want glTF. If you ship AR on both platforms, this conversion produces the Android half from your existing USDZ.
Keep the USDZ for iPhones - Quick Look reads it natively. The standard e-commerce setup serves both: USDZ to Apple devices, GLB to everyone else.
And if what you actually need is a new model rather than a new file format: 3D AI Studio's main tool can generate 3D models from photos with AI - with exports to every format on this page.
USDZ to GLB - frequently asked questions
Made with 3D AI Studio
Building AR previews? Generate the models too.
3D AI Studio turns product photos into AR-ready 3D models with AI - generate once, export to USDZ and GLB for every platform. 100 free credits per month.