3D Gaussian Splatting

Create Gaussian Splats from any image

Turn a single photo into a photorealistic 3D Gaussian Splat with AI, then explore it live in your browser and download the .splat. Free to view, free to try.

From one imageReal-timeRuns in the browser

Pick a scene to load it live

These run in your browser in real time. Larger scenes take longer to stream in.

Drag to orbit Fullscreen ScreenshotReal, live splats from the Mip-NeRF360 dataset

1 image

To a 3D splat

AI generation

~4 min

Per generation

Then download

100+ FPS

Real-time

In any browser

Free

Viewer & samples

No sign-up to view

Create a Gaussian Splat in four steps

From a single image to a downloadable .splat, no capture rig required.

01

Upload an image

Start from a single photo with a clear subject. No capture rig, no point cloud, no 3D skills needed.

02

Generate with AI

Our model reconstructs the scene as a field of 3D Gaussians, usually in about 4 minutes.

03

Preview live

Orbit, zoom, and pan the photorealistic splat in real time, right in your browser.

04

Download the .splat

Export and open it in any mainstream Gaussian Splat viewer, engine, or web experience.

What is a Gaussian Splat?

A new way to represent 3D, optimized for photorealism and real-time speed.

Points, not polygons

Millions of tiny, colored, semi-transparent 3D Gaussians instead of a triangle mesh, so soft, fuzzy, and reflective detail comes through naturally.

Baked, view-dependent color

Each splat stores its own color with spherical harmonics, capturing how surfaces change as you move. Reflections and highlights are built in.

Real-time rasterization

Splats are sorted and blended on the GPU, so scenes render at 100+ FPS with no ray marching and no neural network at view time.

Choosing the right output

Need a production-ready 3D asset? Generate a mesh

Gaussian Splats are unbeatable for photorealistic, real-time viewing and capture. But a splat is not an editable mesh. When you need an asset you can edit, rig, animate, 3D print, or drop into a game engine, a clean textured mesh from Image to 3D or Text to 3D is usually the better choice.

Why a mesh wins for production

Editable, watertight geometry you can modify
PBR textures (albedo, normal, metallic, roughness)
Rigging and animation ready
Clean meshes for 3D printing (STL / OBJ)
Drops straight into Unity, Unreal, Blender, Godot
Export GLB, FBX, OBJ, STL, USDZ

Choose a Gaussian Splat

To show a real place or object photorealistically, in real time, for viewing, tours, and capture.

Choose a 3D mesh

To edit, rig, animate, 3D print, or use the asset in a game engine or DCC tool.

Gaussian Splatting vs Mesh vs NeRF

Each represents 3D differently. Here is when splats win, and when they do not.

FeatureGaussian SplattingMesh / PhotogrammetryNeRF
Visual realismExcellent (best view-dependent)GoodExcellent
Reflections, glass, foliageHandles wellStrugglesModerate
Real-time renderingYes (60-100+ FPS)Yes (once textured)No (slow)
Geometric accuracyApproximateSurvey-gradeLow
Editable / riggable meshNo (point field)YesNo
3D printingNoYesNo
Best forPhotoreal real-time viewingEditable, game-ready assetsResearch / offline VFX
Status in 2026Production standard for captureProduction standard for assetsLargely replaced by splats

Rule of thumb: use splats to see a space photorealistically, and a mesh when you need to edit, rig, or print it.

Where Gaussian Splatting is used

From real estate to film, splats are moving fast from research into production.

Real estate

Smooth, photorealistic property walkthroughs from a phone. Adopted by Zillow SkyTours, Realtor.com, and Matterport exteriors.

E-commerce

Orbit a product from every angle in the browser. Studies report higher engagement and add-to-cart vs flat photos.

Games & XR

Drop photoreal real-world environments into Unreal, Unity, and VR/Quest experiences without manual modeling.

Film & VFX

Photoreal backdrops for virtual production and LED volumes at 100+ FPS, plus emerging 4D dynamic splats.

Heritage & architecture

Document spaces, sites, and buildings as explorable, true-to-life captures for presentation and preservation.

Product & concept viz

Turn a single product image into an interactive 3D splat to showcase materials, finish, and form factor.

Free Gaussian Splat tools

Create one from an image, or open and explore any .splat in the browser.

Formats & ecosystem

The web standard is the compact .splat format, with .ply, .spz, and .ksplat also common. Khronos is standardizing splats in glTF via the KHR_gaussian_splatting extension, and viewers exist across Three.js, Spark, SuperSplat, Unreal, and Unity.

.splat.ply.spz.ksplatglTF (KHR_gaussian_splatting)
Real-time
Photoreal
Point-based
GPU-fast
From photos
Portable

Gaussian Splatting FAQ

Create your first Gaussian Splat

Turn an image into a photorealistic splat, or open the free viewer. No install required.

Image to 3D

Turn a photo into a fully textured, editable 3D mesh (GLB/FBX/OBJ/STL) ready for editing, rigging, and 3D printing.

Text to 3D

Describe an object and generate a production-ready 3D model with PBR textures in seconds.

Flow

A node-based canvas to chain image, 3D, and batch steps into reusable AI pipelines.

3D printing

Generate clean, watertight meshes and export STL for slicing and printing.