Node-based 3D generator

A node-based 3D generator that builds the whole pipeline

Connect prompts, images, 3D generators, mesh tools, texturing, and export into one visual graph, then run it with a single click. See every step, branch any result, and reuse the workflow for the next asset.

Visual node graphRuns in your browserNo GPU
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Just describe the workflow you want to build and our AI agent wires it up for you, live on the canvas. No nodes to drag, no setup.

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You will be asked to sign in if needed. Your prompt is kept and the build starts right after.

Try it live

An interactive flow, right here on the page

This is a real node graph rendered with the same engine the app uses. Drag a node and it snaps back, pan around, and follow the connections from prompt to export.

What a node-based 3D generator does

A node-based 3D generator replaces the single generate button with a visual node graph. Instead of one model and a dead end, you place a node for each step, a text prompt, a reference image, a 3D generation model, a remesh, a texture pass, an export, and connect them so the output of one flows into the next. The whole 3D pipeline lives on one canvas you can read at a glance, edit node by node, and run with a single click.

That structure is what makes a node editor for 3D far more useful than a one-shot tool. You can branch a graph to compare models or settings side by side, reuse a working visual 3D workflow for the next asset, and save it as a template so good setups compound instead of being rebuilt. Flow runs the whole node graph for 3D generation in your browser, with leading models like Hunyuan3D and Tripo already wired in and no local GPU to manage.

Recipes

Flows you wire once and reuse

Each recipe is a node chain you build a single time, then save and rerun. Customize any node, branch it for variations, or swap a model without starting over.

Text to textured model

PromptGenerate 3DTextureExport GLB

The classic starting graph. Swap the prompt and rerun to make the next model in the same style, no rewiring.

Photo to clean mesh

ImageRemove BGImage to 3DRemeshExport

Turn a reference into a tidy, lower-poly mesh. Save it as a template and reuse it for every photo you drop in.

One input, many looks

PromptBranchGenerate 3D x3

Fork a single prompt into several generation nodes to compare models or settings side by side, then keep the best branch.

Model to game-ready

Generate 3DRemeshTextureExport FBX

Bolt remesh and PBR onto any generation to hit a polygon budget your engine can use.

Building blocks

Every node you need for a 3D pipeline

Mix and match nodes to build the exact workflow you want. Inputs feed generators, generators feed mesh and texture tools, and everything routes to export.

Input nodes

Text prompts, reference images, sketches, and seeds feed the start of any workflow.

Generation nodes

Text-to-3D and image-to-3D powered by leading models like Hunyuan3D and Tripo.

Mesh nodes

Remesh, reduce polygons, and clean up geometry without leaving the canvas.

Texture nodes

Generate and project PBR materials, swap textures, and re-texture a mesh.

Logic nodes

Branch, switch, and route results so one graph can produce many variations.

Export nodes

Output to GLB, FBX, OBJ, and more, ready for your engine or DCC tool.

How it works

From inputs to export in three moves

A node-based workflow keeps the whole 3D process on one canvas, so it is easy to understand, repeat, and refine.

01

Add nodes to the canvas

Open the node menu and drop in inputs, a generator, and the tools you need. Connect an output to an input to wire them together.

flow / node menu
02

Generate and watch it run

Run a node and it shows its live state right on the canvas while the model works. No black box, no waiting blind.

flow / generating
03

Collect every output

Run the whole graph at once and gather each result in the outputs panel, ready to download or feed into the next node.

flow / outputs
What you can build

Real graphs, straight from the canvas

Every screenshot is the actual product. Click any one to inspect how the nodes connect.

flow / 3D node

A 3D generation node with its result

Each generator shows the model it produced right inside the node.

flow / image to 3D

Remove background, then generate 3D

Strip an image background and route the clean cutout straight into a 3D node.

flow / multi-view

Render views from one model

Generate a model, then render it from several angles in the same graph.

flow / full pipeline

A complete multi-step flow

Inputs, generation, editing, and export wired into one runnable pipeline.

Why node-based

More control than a one-shot generator

One pipeline, fully visible

See every step on a single canvas instead of jumping between separate tools and tabs.

Branch into variations

Fork any output to try different models or settings side by side, then keep the best.

Run it again in one click

A graph is reusable. Swap an input and rerun to produce the next asset instantly.

Made with 3D AI Studio

Production-ready assets, start to finish

Flow chains the same generation models creators use every day. Here is a taste of what comes out the other end.

3D asset generated with 3D AI Studio
3D asset generated with 3D AI Studio
3D asset generated with 3D AI Studio
3D asset generated with 3D AI Studio
3D asset generated with 3D AI Studio
3D asset generated with 3D AI Studio
3D asset generated with 3D AI Studio
3D asset generated with 3D AI Studio
3D asset generated with 3D AI Studio
3D asset generated with 3D AI Studio
3D asset generated with 3D AI Studio
3D asset generated with 3D AI Studio
3D asset generated with 3D AI Studio
3D asset generated with 3D AI Studio
3D asset generated with 3D AI Studio
3D asset generated with 3D AI Studio
3D asset generated with 3D AI Studio
3D asset generated with 3D AI Studio
3D asset generated with 3D AI Studio
3D asset generated with 3D AI Studio
3D asset generated with 3D AI Studio
3D asset generated with 3D AI Studio
3D asset generated with 3D AI Studio
3D asset generated with 3D AI Studio
Explore

Related tools and guides

Frequently asked questions

Build your first node-based 3D flow

Open the canvas, drop in a prompt or an image, and wire up a pipeline that turns ideas into 3D models. No install, no GPU required.

More Flow workflows