
Hand-painted fantasy RPG icon, painterly brush strokes, warm rim light and rich saturated colours
Describe it or add a sketch to start
How this template works
Image Studio paints each item as a square inventory icon in the style you pick. Keep the same style and your potions, swords and keys will match.
1Open Image StudioStep 1 · Image StudioPaint the icon
Image Studio draws one item large and centered with a bold outline on a plain background, sized for inventory slots and shops.
Nano Banana 2.1 (text) or GPT Image 2.5 Flare (sketch) · 1K
Tips for the best result
- Describe one item: "a rusty iron key", "a red health potion".
- Add one detail that makes it special: glowing, cracked, golden.
- Pixel art works best for simple items.
Do it yourself for more control
- Remove the background in Image Studio for transparent PNG icons.
- Turn an icon into a 3D pickup with the RPG Loot & Items template.
- Make a whole set in one sitting with the same style for a consistent UI.
Good to know
Icons are square PNGs on a plain background; they aren't vector files.
Made with this template
The card in the corner shows what went in.




Each example is an actual run of this template at Standard quality, made from a typed idea or a sketch.
Run this template from Claude, ChatGPT or Cursor
Connect the 3D AI Studio MCP to your AI assistant and paste the brief into the chat. It runs the same steps with the same prompts and settings, shows you the result in the conversation and saves it to your library.
- Connect the MCP once in your account settings. It's included in every paid plan.
- Copy the brief and swap the example in the first line for your own.
- Paste it into a new chat. Your assistant runs every step and shows you each result.
generate_image_nano_2_1upload_imageedit_image_gptget_generationshow_generationUse the 3D AI Studio MCP to run the "Inventory Icon" template (https://www.3daistudio.com/templates/game-icon-generator) for me.
My idea: A glowing blue mana potion
Style: Hand-painted
Rarity: Common
Follow these steps in order. The prompts and settings are the template's own, so use them word for word and only put my idea where it says {MY IDEA}.
1. Paint the icon
Call generate_image_nano_2_1 with aspect_ratio "1:1", resolution "1K", output_format "png" and this prompt:
"""
Item: {MY IDEA}. Style: hand-painted fantasy RPG icon, painterly brush strokes, warm rim light and rich saturated colours. One single game inventory icon: the item shown large and centered at a slight angle, a bold readable silhouette with a clean dark outline, filling most of a square frame with a small even margin, no background scene, no frame or slot border, no text. Plain flat light grey (#E6E6E6) background.
"""
If I want to start from a sketch or reference image instead, call upload_image so I can hand it over, then call edit_image_gpt with the upload in images, quality "low", output_format "png" and this prompt:
"""
Turn the item in the reference image into a game inventory icon, keeping its shape and colours. Style: hand-painted fantasy RPG icon, painterly brush strokes, warm rim light and rich saturated colours. One single game inventory icon: the item shown large and centered at a slight angle, a bold readable silhouette with a clean dark outline, filling most of a square frame with a small even margin, no background scene, no frame or slot border, no text. Plain flat light grey (#E6E6E6) background.
"""
After each generation call, keep polling get_generation with its task_id until it completes, then show me the result with show_generation before you start the next step.Or automate it with the API
The same tools are available through the 3D AI Studio API. Call them from your own code to make hundreds at once, build them into your app or run them in your pipeline.
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