
Unpainted, uniform matte grey primer, like freshly printed resin terrain
Describe it or add a sketch to start
How this template works
Terrain has to stand on a table and survive dice rolls, so the template designs everything on one solid base first, then builds the 3D model.
1Open Image StudioStep 1 · Image StudioDesign the terrain
Image Studio draws your scene as a single terrain piece on a flat base, sized for 28–32 mm miniatures, with sturdy walls and nothing floating.
Nano Banana 2.1 (text) or GPT Image 2.5 Flare (sketch) · 1K
2Open Image to 3DStep 2 · Image to 3DBuild the 3D model
Image to 3D (Prism 3.1) builds the piece with Fast textures and Standard mesh quality.
Prism 3.1 · Fast textures · Standard mesh
Tips for the best result
- Describe one piece, not a whole map: a tower, a well, a campsite.
- Mention the material and condition: mossy, ruined, burnt.
- FDM is fine for terrain; resin brings out fine stonework.
Do it yourself for more control
- Make a matching set by describing pieces with the same material, like "grey stone ruins".
- Use Ultra mesh quality for crisper bricks and planks.
- Scale it in Print Export so a door is about 30 mm tall for 28 mm miniatures.
Good to know
Pieces are solid; interiors and removable roofs need to be modelled separately.
Made with this template
The card in the corner shows what went in.




Each example is an actual run of this template at Standard quality, made from a typed idea or a sketch.
Run this template from Claude, ChatGPT or Cursor
Connect the 3D AI Studio MCP to your AI assistant and paste the brief into the chat. It runs the same steps with the same prompts and settings, shows you the result in the conversation and saves it to your library.
- Connect the MCP once in your account settings. It's included in every paid plan.
- Copy the brief and swap the example in the first line for your own.
- Paste it into a new chat. Your assistant runs every step and shows you each result.
generate_image_nano_2_1upload_imageedit_image_gptgenerate_prism_3_1convert_modelget_generationshow_generationUse the 3D AI Studio MCP to run the "Tabletop Terrain" template (https://www.3daistudio.com/templates/3d-printed-terrain) for me.
My idea: A ruined stone watchtower with a broken staircase
Style: Grey primer
Base shape: Irregular
Follow these steps in order. The prompts and settings are the template's own, so use them word for word and only put my idea where it says {MY IDEA}.
1. Design the terrain
Call generate_image_nano_2_1 with aspect_ratio "1:1", resolution "1K", output_format "png" and this prompt:
"""
Terrain piece: {MY IDEA}. A single tabletop wargaming terrain piece sized for 28-32 mm miniatures, built on one flat irregular base with a gently textured ground, everything attached to the base with no floating parts, sturdy walls and props with no paper-thin details, open enough that miniatures can stand on or around it. The entire piece visible with generous empty margin, centered, three-quarter view from above. Isolated on a seamless pure white (#FFFFFF) background, soft even studio lighting, no shadows on the background, no miniatures, no text. Material: unpainted, uniform matte grey primer, like freshly printed resin terrain. Light and surfaces: soft, even, diffuse studio light from the front, and at most a soft satin sheen: no mirror-like gloss, no bright white hot spots or glare, and no reflections of lights, windows or surroundings.
"""
If I want to start from a sketch or reference image instead, call upload_image so I can hand it over, then call edit_image_gpt with the upload in images, quality "low", output_format "png" and this prompt:
"""
Turn the scene in the reference sketch into a tabletop terrain piece, keeping its layout and key features. A single tabletop wargaming terrain piece sized for 28-32 mm miniatures, built on one flat irregular base with a gently textured ground, everything attached to the base with no floating parts, sturdy walls and props with no paper-thin details, open enough that miniatures can stand on or around it. The entire piece visible with generous empty margin, centered, three-quarter view from above. Isolated on a seamless pure white (#FFFFFF) background, soft even studio lighting, no shadows on the background, no miniatures, no text. Material: unpainted, uniform matte grey primer, like freshly printed resin terrain. Light and surfaces: soft, even, diffuse studio light from the front, and at most a soft satin sheen: no mirror-like gloss, no bright white hot spots or glare, and no reflections of lights, windows or surroundings.
"""
2. Build the 3D model
Call generate_prism_3_1 with the task_id of the image from step 1 in images, texture_model "3.5", texture_quality "fast", geometry_quality "standard", pbr false, lighting_removal false.
3. Export
Export it for printing: call convert_model on the 3D model with output_format "3mf" (or "stl" if I ask for it), plus max_size and unit "cm" if I gave you a print size.
After each generation call, keep polling get_generation with its task_id until it completes, then show me the result with show_generation before you start the next step.Or automate it with the API
The same tools are available through the 3D AI Studio API. Call them from your own code to make hundreds at once, build them into your app or run them in your pipeline.
Similar templates
More templates like Tabletop Terrain, ready to use the same way.







