Templates

3D Profile Avatar: Friendly 3D example
Friendly 3D · example
Friendly 3D

Polished 3D animated-film character like a modern animated movie, glossy eyes, soft rounded forms, bright friendly colours and a plain coloured top

Add a photo to start

Behind the scenes

How this template works

Image Studio turns your selfie into a friendly, recognisable 3D avatar bust; the render is your new profile picture, and Image to 3D builds a model for your site or streams.

  1. 1
    Step 1 · Image Studio

    Design your avatar

    Image Studio keeps your face shape, hair, skin tone, glasses and beard and restyles you as a smiling 3D bust facing the camera.

    GPT Image 2.5 Flare · low quality · 1K

    Open Image Studio
  2. 2
    Step 2 · Image to 3D

    Build the 3D model

    Image to 3D (Prism 3.1) builds a textured model with Fast textures and Standard mesh quality.

    Prism 3.1 · Fast textures · Standard mesh

    Open Image to 3D

Tips for the best result

  • A clear, front-facing photo in daylight works best.
  • Glasses, beards and hairstyles are kept.
  • Several photos help when your face is partly hidden.

Do it yourself for more control

  • Make the whole team in the same style for your about page.
  • Use the render as your profile picture on LinkedIn, Slack and socials.
  • Rotate the 3D model in a <model-viewer> on your personal site.

Good to know

The avatar is a bust (head and shoulders) and isn't rigged for face tracking.

Real results

Made with this template

The photo in the corner of each one is what went in.

3D Profile Avatar: example
From a photo
3D Profile Avatar
Bearded man as a clay avatar
From a photo
Bearded man as a clay avatar
Grandma as a toy avatar
From a photo
Grandma as a toy avatar
Developer as a 3D avatar
From a photo
Developer as a 3D avatar

Each example is an actual run of this template at Standard quality, made from a realistic sample photo.

MCP connector

Run this template from Claude, ChatGPT or Cursor

Connect the 3D AI Studio MCP to your AI assistant and paste the brief into the chat. It runs the same steps with the same prompts and settings, shows you the result in the conversation and saves it to your library.

Style
  1. Connect the MCP once in your account settings. It's included in every paid plan.
  2. Copy the brief.
  3. Paste it into a new chat. Your assistant opens an upload card for your photo, then runs every step.
Tools it calls
upload_imageedit_image_gptgenerate_prism_3_1convert_modelget_generationshow_generation
Chat brief · 3D Profile Avatar
Use the 3D AI Studio MCP to run the "3D Profile Avatar" template (https://www.3daistudio.com/templates/3d-avatar-from-photo) for me.

My photo(s): I'll hand them over when you call upload_image.
Style: Friendly 3D

Follow these steps in order. The prompts and settings are the template's own, so use them word for word.

1. Get my photos
Call upload_image with purpose "Photo for the 3D Profile Avatar template" so I can hand them over (images attached in the chat don't reach the MCP). I can upload up to 3 photos of the same subject; use all of them.

2. Design my avatar
Call edit_image_gpt with my uploaded photo(s) in images, quality "low", output_format "png" and this prompt:
"""
The reference photo(s) show one person; that person is the subject. Keep them recognisable through their likeness: face shape, nose, eyes, eyebrows, mouth, hairstyle, hair colour, skin tone, glasses or beard and build. Do NOT copy the face from the photo: re-create the whole head, face, hair and neck from scratch in exactly the same style, material, level of detail, lighting and colour grading as the rest of the character, as if one artist made the entire character at once. The head sits naturally on the body at the character's proportions, with no photographic skin texture, no photo lighting, no visible seam, edge or colour shift at the neck, and no head that looks pasted on. Only the outfit, gear and styling change as described. Reimagine the person as a stylized 3D cartoon avatar bust, rendered as a fully CGI 3D character and clearly not a photo or a realistic portrait: head, neck and shoulders, an oversized head with big expressive eyes, a small simplified nose, smooth simplified skin without pores or wrinkle detail, chunky sculpted hair shapes and a big friendly smile, while staying recognisable through their face shape, hairstyle, hair colour, skin tone, glasses and beard. Facing the camera in a straight-on frontal view, the bust ending in a clean rounded cut below the shoulders, the whole bust visible with generous empty margin. Seamless pure white (#FFFFFF) background, soft even studio lighting, no cast shadows, no text. Style: polished 3D animated-film character like a modern animated movie, glossy eyes, soft rounded forms, bright friendly colours and a plain coloured top. The face, hair and beard are re-created in that same style: stylized features, no photographic skin, no pores, wrinkles or realistic stubble, and hair and beard as sculpted stylized shapes with no individual hairs. Most important: the whole figure, head and face included, is a stylized 3D character bust in exactly that style, as one consistent physical object made by one artist. The face must not look like a photo or a realistic photographed face: it is re-created in exactly the same style, level of detail, finish and colours as the rest, with no photographic part anywhere.
"""

3. Build the 3D model
Call generate_prism_3_1 with the task_id of the image from step 2 in images, texture_model "3.5", texture_quality "fast", geometry_quality "standard", pbr false.

4. Export
Export it for Website / Shopify unless I name another target: call convert_model on the 3D model with output_format "fbx_zip" (FBX with its textures) for Unity / 3D apps; output_format "usdz" for iPhone AR. Website / Shopify or Blender take the generated GLB as it is, no conversion needed.

After each generation call, keep polling get_generation with its task_id until it completes, then show me the result with show_generation before you start the next step.

Or automate it with the API

The same tools are available through the 3D AI Studio API. Call them from your own code to make hundreds at once, build them into your app or run them in your pipeline.

Keep going

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