How Much Does AI 3D Model Generation Cost?
Roughly €0.008-0.03 per model depending on your plan. That's compared to $50-500+ per model from 3D artists, or "free" (but weeks of learning) if you do it yourself. Here's the breakdown.

The Per-Model Cost
Most AI 3D services use a credit system. You buy credits, each model generation costs a certain number of credits. The math works out to roughly €0.008-0.03 per model depending on which plan you're on and what quality settings you use.
For example, typical pricing might be: €29/month for 3,500 credits, with each model costing 8 credits. That's about €0.008 per model. A cheaper plan might be €14/month for 1,000 credits at 8 credits per model, which is €0.014 per model. One-time purchases are usually slightly higher per model but no recurring cost.
AI generation costs pennies per model
Higher quality or more complex generations might cost more credits. But we're still talking cents per model, not dollars.
Compared to Hiring 3D Artists
Freelance 3D artists typically charge $50-500 per model depending on complexity and their skill level. Simple props might be $50-100. Detailed hero assets or characters could be $200-500+. If you need 100 models, that's $5,000-50,000.
With AI at €0.008-0.03 per model, 100 models costs €0.80-3.00. That's not a typo - less than three euros for 100 models. The cost difference is massive.
The tradeoff is quality and customization. A skilled 3D artist will give you exactly what you need with perfect quality. AI gives you "really good" quality with fast iteration. For most projects, AI quality is good enough, making it the obvious economic choice.
Compared to Learning It Yourself
Learning Blender or Maya is "free" in direct costs - the software is free or cheap. But the time investment is huge. Realistically, you need 2-6 months of regular practice before you can create decent models efficiently. That's hundreds of hours.
If your time has any value, those hundreds of hours cost way more than a €14-29/month AI subscription. Plus, even after learning, manual modeling still takes hours per model. AI takes 30-120 seconds.
Learning 3D modeling is worth it if you want that as a skill or career. But if you just need models for your projects, AI is way more cost-effective.
Real-World Cost Examples
Let's say you're making an indie game and need 50 props for your environment. Hiring an artist: $2,500-5,000. Learning to model them yourself: 100-200 hours of work spread over weeks. AI generation: €0.40-1.50 in credits, done in an afternoon.
Or you're an e-commerce business that needs 3D models of 30 products. Hiring an artist: $1,500-3,000. DIY: weeks of learning plus modeling time. AI: €0.24-0.90 in credits, done in a few hours.
Product visualization company needs 200 models for a client project. Traditional route: $10,000-100,000 in freelancer costs. AI route: €1.60-6.00 in credits. The economics aren't even close.
Subscription vs One-Time Pricing
Most AI 3D tools offer both. Subscriptions give you better per-model pricing and are worth it if you're generating regularly. Typical plans are €14-29/month for 1,000-3,500 credits per month.
One-time purchases work if you just need models occasionally. You might pay €29 for 2,000 credits with no expiration. Slightly higher per-model cost (€0.015 vs €0.008), but no recurring charge.
Which makes sense depends on your usage. If you're making a game or doing client work, monthly subscription is usually cheaper. If you just need a few models for a one-off project, one-time purchase works fine.
Hidden Costs to Consider
The actual generation cost is low, but there are a few things to factor in. Time to learn the tools (minimal - maybe an hour to get comfortable). Time to iterate if first results aren't perfect (generations are fast, but you might do 2-3 per final model). Potential post-processing if you need manual adjustments (not always necessary).
Even accounting for these, the total cost is still way lower than traditional methods. You're looking at a couple hours of learning and iteration time vs weeks or months with traditional approaches.
Is It Worth the Cost?
For most people and projects, absolutely. The cost is low enough that it's almost a non-issue. At €0.008-0.03 per model, you can generate hundreds of models for what one freelance model would cost. The time savings alone justify it.
Cases where it might not be worth it: if you're only ever going to need one or two models and have tons of free time. If you need absolute perfection and AI quality isn't quite there yet. If you specifically want to learn 3D modeling as a skill.
For everyone else - game developers, product designers, content creators, businesses, hobbyists, students - the math is clear. AI is cheaper and faster than alternatives.
Comparing Different Services
Pricing is pretty similar across different AI 3D tools. Most are in the €10-30/month range for subscriptions, with similar credit amounts. The main differences are in which AI models they give you access to and what extra features they include.
Platforms that give you access to multiple AI models (like 3DAI Studio) can be better value because you're not locked to one AI's strengths and weaknesses. If Meshy's model doesn't work well for your specific object, you can try Rodin or Tripo without paying for multiple subscriptions.
Some tools also include image generation, video generation, and other AI tools in the same subscription, which can be useful if you need those. Just depends on your workflow.
The Bottom Line
AI 3D generation costs cents per model. Traditional methods cost dollars to hundreds of dollars per model, plus weeks of time. The cost difference is so significant that AI is the obvious choice for most use cases where the quality is sufficient.
If you're concerned about getting the best value, 3DAI Studio is worth considering - one subscription gives you access to multiple AI models (Meshy, Rodin, Tripo), which means you're not paying for multiple services separately if you find one model works better for certain objects. The per-model cost ends up being very competitive, especially on the Studio plan. Meshy, Rodin, and Tripo are also fairly priced if you prefer individual services.
Jan's Take
Real experience
"The cost savings are insane. I used to pay $150 for a simple prop. Now it costs me cents. Clients are happy because I can lower my rates while keeping my margins high. It's basic math."
Jan Hammer
3D Artist, Developer & Tech Lead
Jan is a freelance 3D Artist and Developer with extensive experience in high-end animation, modeling, and simulations. He has worked with industry leaders like Accenture Song and Mackevision, contributing to major productions including Stranger Things.