Five tools, five endpoints
Each tool is an independent REST endpoint. Use them standalone or chain them into custom pipelines.
Format Conversion
Convert between GLB, OBJ, FBX, STL, and PLY. Resize and unit conversion included.
3D Rendering
Render 3D models as images or turntable videos. Multiple lighting presets, up to 4K.
Mesh Repair
Fix non-manifold geometry, hollow models, set wall thickness, scale to exact dimensions.
Optimize & Compress
Draco compression, texture resizing, mesh simplification. Web-ready and AR-ready GLB.
Texture Baking
Transfer textures from high-poly to retopo mesh at up to 8K resolution.
Chain tools into a pipeline
Each tool takes a model URL and returns a processed model URL. Chain them for complex workflows.
# Step 1: Repair and hollow the model
curl -X POST https://api.3daistudio.com/v1/tools/repair/ \
-H "Authorization: Bearer YOUR_API_KEY" \
-H "Content-Type: application/json" \
-d '{
"model_url": "https://storage.3daistudio.com/assets/model.glb",
"output_format": "glb",
"hollow": true,
"wall_thickness": 2.0,
"target_height": 50,
"unit": "mm"
}'
# Step 2: Convert repaired model to STL
curl -X POST https://api.3daistudio.com/v1/tools/convert/ \
-H "Authorization: Bearer YOUR_API_KEY" \
-H "Content-Type: application/json" \
-d '{
"model_url": "REPAIRED_MODEL_URL",
"output_format": "stl"
}'Explore related APIs
Generate 3D models, then process them with mesh tools.
Hunyuan 3D API
Generate 3D models from text or images to feed into your pipeline.
TRELLIS.2 API
Fast image-to-3D at 10 credits. Convert, repair, and export the output.
Texturing API
Apply AI textures before or after mesh optimization.
3D Printing API
Full generate-to-print pipeline using mesh tools under the hood.